You lock the cut, book the media and commit the production money before anyone outside the building has reacted to it. TestScreen gives you the playability read first, the same afternoon, at a price that lets you test the decisions you currently make on taste.
A traditional dial-tested screening is estimated at $30,000 to $50,000 and takes weeks to arrange. So it happens once, near the end, on the title big enough to carry the cost. Every other call, the trailer cut, the title, the hook, the promo, gets made in the room by the people who made it.
At an estimated $30–50K a screening and $20–40K a trailer test, most decisions never clear the bar. They get made on instinct rather than data.
By the time the audience reacts, the edit is locked and the media is booked.
You screen for whoever turned up locally on a Tuesday night, rather than the viewers the title was made for.
The dial-test read, without the dial or the recruited room. An attention curve across the whole audience, sampled every second, with the verbatim reaction attached to the frame that caused it. It measures ad effectiveness down to the moment, and tells you why.
The dips are your cuts. If fourteen seconds have to come out of the middle, this tells you which fourteen.
Split the same read by quadrant, or by whichever audience you actually sell to. A cut that works for 18–34 and dies for 45+ is a scheduling decision, not an edit note.
Every reaction carries a timestamp and a named viewer, so you get the sentence behind the score.
Six title options, a franchise name, a positioning line. Settle it with the audience instead of the room.
Find the sag before the media buy, not after the impressions are paid for.
Run it past the demographic you made it for, scene by scene, while the edit is still open.
Read attention and fit across every audience you're buying, not just the one you researched.
Comprehension in their own words. What they think it is, what genre, who the antagonist is, and who it was made for. A cut that loses the premise is a fixable defect, and you find it here.
The expectation the cut sets, and what would disappoint them if the finished thing turns out to be something else. The mismatch is expensive after release and cheap before it.
Whether the audience can tell which film this is. Tonal ambiguity reads as choice in the room and as confusion outside it.
Screen a cut you care about with the audience you're making it for.
Book a DemoThe audience is drawn from a population built to match real US demographics to within about 1% on the census margins, then checked against several hundred published human survey results. It's built to mirror the viewers you're targeting rather than a general panel.
Calibrated to real US demographics to roughly 1% marginal error, so a 'women 25 to 44, suburban' audience actually looks like that group, not whoever filled the room.
Reactions are benchmarked against several hundred published human survey results, keeping attitudes and tastes anchored to the real public.
Ad testing puts a commercial, promo or campaign in front of a sample of the audience before it runs, to see whether it lands and with whom. It has traditionally meant recruited panels and a wait of several weeks, so most advertisers test the flagship spot and nothing else. TestScreen returns the same read the same afternoon, which covers the cutdowns and the promos too.
Concept testing checks the idea before it is made: the title, the premise, the positioning line, the format. Ad testing checks the execution once it exists. TestScreen does both against the same audience, so the read from the concept stage and the read from the finished cut are comparable rather than two disconnected studies.
Copy testing evaluates the specific words and creative execution. Concept testing evaluates the underlying idea, before any of that is settled. Concept testing catches the cheaper mistake, and it pays to run it more than once.
Traditional panel testing takes two to six weeks, so in practice you test once, late, and live with it. A TestScreen run comes back in an afternoon whatever the length of the asset, which makes the practical answer as often as the creative changes.
The incumbents recruit human panels, which is why they cost tens of thousands per asset and take weeks. TestScreen runs against a standing audience calibrated to the real population, and the economics change enough that you can test every cut rather than the one you can afford. Run it alongside a traditional test and compare the two reads.
Traditionally, by renting a theatre, recruiting a room and waiting weeks for one night of reaction. TestScreen screens against a calibrated audience as often as you like, from concept through final cut, with a second-by-second read of attention tied to the frame that earned it.
Bring a cut, a trailer, or six title options. We'll show you how it plays.
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